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Subject: February FAQ Part 2 of 2
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Date: Wed, 23 Feb 1994 22:33:19 GMT
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February, 94 comp.lang.logo FAQ, Part 2 of 2
   PART II.

13: What does Piaget have to do with Logo?

   Seymour Papert's early work with AI caused him to think about what human
   intelligence is, which eventually led him to Geneva where he studied with
   Piaget from 1958 to 1963.  The strong influence of Piaget's ideas on
   Papert's thinking is evident in the indexes of his two important books. 
   Mindstorms lists about 20 Piagetian references and The Children's Machine
   about 24.  No other references to persons in either book even comes close
   (most are four or less).  

   Without diminishing the unique contribution of Papert's original thinking
   and application, it must be said that Piaget's ideas are such an integral
   part of Papert, that virtually everything about Logo has something to do
   with Piaget.  One example will be my contribution:

   Piaget described stages of mental maturation through which children go
   with age and experience.  Each stage is characterized by a type of thought
   that is subsumed and transcended by the subsequent stage.  The stage of
   concrete operational thought, where most elementary and middle school
   children function, is characterized by thought that is logical when
   concretely embodied.  In other words, children of about eight to 14 years
   old can usually functional logically when the problem is of a type that
   can be worked out with objects.  Thinking about thinking, or
   metacognition, was believed to be a formal operational process, too
   abstract for concrete stage thinkers.  Papert asserts that by providing
   the Turtle as an object to think with, Logo furnishes for ideas
   previously known only through abstraction, a concrete embodiment.  Logo
   thus allows the learner to externalize his or her expectations or
   intuitive notions into the concrete form of a program, where the notions
   are accessible to reflection.

   [Linda Jones <lijones@eis.calstate.edu>]

14: How can kids use Logo for AI work?

   In Seymour Papert's book "The Children's Machine" (1993,
   P. 169) he relates a conversation he had with Piaget in the
   early 1960's about what would happen if children could play
   at "...building little artificial minds." Papert says he had
   been saying the essence of AI was to make theoretical
   psychology concrete. Since what children thrive on is
   concreteness Papert felt in principle some elementary form
   of AI could become a children's construction set. In
   Papert's view if psychologists could benefit from making
   concrete models of mind, why shouldn't children whose need
   was even greater also benefit? Although Papert and Piaget
   didn't think at that time the prospects for inventing a
   thinking machine were more than a "Gedankenexperiment," the
   fire was lit in Papert's eyes to make a shift from the
   philosophical to a real experiment.
   In the early '60's Papert was asking himself what do
   people do when they do AI. What Papert considered was that a
   piece of human mental activity like playing chess or seeing
   a cat can be transformed into a computer program that will
   do something similar. What follows is a discussion of
   whether the computer program "really" does what the human
   did. What Papert considered as plausible was that children
   doing some elementary AI would give them a new context for
   thinking about thinking. The accounts of building knowledge
   bases in research by Lippert (1988) in a physics domain
   suggest Paperts early concepts about metacognition (thinking
   about thinking) were correct.
   The earliest known attempts of children doing AI by
   Papert consisted of children studying a matchstick game
   called "twenty-one." In this game two players take turns in
   removing one, two, or three matches from a pile of twenty-
   one matches. The one who takes the last match loses. The
   children's immediate goal is exactly that of people making
   what would later come to be called expert systems. The
   knowledge base for the expert system would consist of rules
   that would make the computer act in ways similar to the
   children playing the twenty-one game. Although today Papert
   considers Lego-Logo applications of this early thinking a
   program by Murphy (1985) combines the technology of expert
   systems and Logo.
   Since Papert felt the existing languages LISP and
   FORTRAN were not suitable for elementary AI work with third
   or fifth graders he convinced a group at BBN (Bolt, Beranek
   an Newman) for which he was doing consulting to create a new
   language for children. One year later Logo was born and
   according to Feuerzig (1984) its functional characteristics
   were based on LISP. Although Papert says the path of this
   work followed psychologists who deliberately construct
   "inexpert systems" that make the program act like a "novice"
   and then pass through a progression of levels of increasing
   inexpertise instead of the "knowledge engineers" who build
   expert systems the groundwork for "Novice Knowledge
   Engineers" was laid.
   Today some work with Novice Knowledge Engineering and
   middle school students (seventh graders like the early Logo
   language implementations) is going on at Nova University and
   a post graduate student named James Gow. The work uses the
   Logo based Expert System shell created by Murphy and
   instructs children in building expert systems that act like
   students who solve fraction problems. One published paper
   exists in the proceedings of Eurologo 93 by James and he can
   be reached at gowj@novavax.nova.edu.

   [James Gow <gowj@novavax.nova.edu>]

Electronic resources and Archives for Logo

15: Are there any archives for Logo?

   a.  The Epistemology and Learning Group at MIT maintains an anonymous
   FTP server containing papers about Logo in education and LEGO/Logo.
   The address is cher.media.mit.edu (18.85.0.47).  You will need a
   PostScript printer to print the papers. There is additional logo
   information there (text) in /pub/logo.

   There is no established archive for Logo programs, however the
   comp.sources.misc archives has some Logo code in Volume 12 Issue 11
   generally abbreviated as V12i011 for some curves and music that Gerald
   Produced.  They are for a Macintosh Logo and quite nice. 

   o Besides this newsgroup, what other Electronic resources are
	 there for Logo

   logo-friends, k12.ed.math

Opportunities for Logo

16: What is LEGO/Logo?

   [NB, The official product trademark of LEGO is``LEGO tc logo.'' The
   ``tc'' in``LEGO tc logo'' stands for ``Technic Control.'' However to
   remain consistent with the preferred style, we will use LEGO/Logo for
   both concept and product]

   LEGO/Logo is a set of materials that allows the Logo language to
   control motorized machines built from LEGO bricks.  In a way,
   LEGO/Logo is a throwback to the early days of floor turtles, but with
   an important new twist: in addition to writing the programs to control
   the "turtle," children can build the turtle itself!

   And much more:  practically anything imaginable can be built from
   today's LEGO set, which includes gears, wheels, axles, motors, and
   sensors in addition to the basic building brick.  Children have made
   electronic houses, candy factories, and robotic animals, just to name
   a few.

   LEGO/Logo allows children to be multimedia inventors---designing both
   hardware and software---and learn more about the technology by being
   involved from the standpoint being an empowered creator, not an
   intimidated user.
   Details from an Electronic copy of a LEGO Dacta announcement:

   LEGO Dacta, the educational division of LEGO Systems, Inc. (the
"The Technic Control I (TCI)
   Technology Pack" for grades 7-12. This hands-on problem solving
   kit is designed to give students a better understanding of the
   role of computers and machines in today's technology. Specific
   student activities designed for the four major areas of
   Technology Education (ie., Construction, Communications,
   Manufacturing, and Transportation) are provided in the brand new
   TCI Resource Guide (item #959). This guide of over 300 pages
   contains forty hands-on activities for students, extensive
   teacher notes, selected building instructions, and many
   programming solutions.

   The TCI Technology pack can also be used with robotics,
   engineering, gifted and talented, artificial intelligence,
   physical science, and applied mathematics curricula, grades 7-12.
   The Technology pack includes two 1090 Building sets (each set
   contains 404 elements with individual storage trays and
   step-by-step building instructions for five computer-controlled
   models), the TCI Resource Guide, software disks, reference
   guides, computer slot card and cable (compatible with Apple and
   MS-DOS systems), and an interface box and transformer. This
   Technology Pack is suited for use by four students at one
   computer station.

   LEGO Dacta publishes "LEGO Connexions," a newsletter for LEGO Logo users.


17: How can I get LEGO/Logo?

   a.  "LEGO tc logo" is sold by LEGO Dacta, c/o LEGO Systems Inc., 555
   Taylor Road, Enfield CT 06082, (800) 243-4870.  It is available for
   the IBM-PC and the Apple II series (IIe and IIgs) computers.
   For a full color, descriptive brochure, write:

   LEGO Dacta
   555 Taylor Road
   Enfield, CT  06082

   or call, toll free, (800) 527-8339.

   The new LEGO Control Lab is a computer interface for use with its 9 volt
   motor system.  It provides a GUI for describing the sensor and motor
   interface box.  It also has a Logo programming environment and a
   data acquisition/plotting package.

   The LEGO Control Lab is available through LEGO Dacta and should be
   coming out in the Fall of 1993.

   b.  Paradigm Software sells the "Pearl Controller" which allows
   interfacing a LEGO/Logo kit sold by LEGO to the Mac.  Phone contact is
   (617) 576-7675.

   c.  Bots, Inc. sells a robotic controller for the Mac compatible with
   LEGO sensors and motors.  Contact Len Erickson at Bots, 905 South
   Springer Road, Los Altos, CA  94024, (415) 949-2566.

   How do the schools use LEGO/Logo?

   I have used LEGO Educational products in my classes for two years
   now, and as far as I am concerned, they are the "...best thing
   since sliced bread!"  For more information about how I use LEGO
   LOGO in the physics lab, drop me a line on most of this same
   "station" and I'll be happy to talk to you about it:

   Ron Revere=  rrevere@vdoe386.vak12ed.edu.

18: What other robotic turtles or Logo-to-robot interfaces are there?

   There is also Fischer Technic, which is another construction element type
   system.  They sell a computer interface, sensors, motors and other
   parts required for turtles for about the same prices at LEGO (maybe a
   little more expensive.)

   Fischertechnik has the Experimental Robot Kit.  This kit contains modular
   construction, mechanical and electrical elements needed for a mobile robot
   or other computer controlled applications.  The set contains two motors and 
   several sensors including a photoresistor (for line following) and a 
   temperature probe.  

   The cost of the Experimental Robot Kit is around $360.00 (USD) including 
   interface for use with IBM PC and Apple II computers; the Macintosh 
   version is about $435.

   The WAO II Programmable Robot is a small circular robot with built-in memory
   and keypad, for entering and executing up to 256 control commands.  The
   WAO II has two whisker-like bump sensors and is powered by two DC
   motors.  Control commands can also be sent via a host computer (IBM PC or
   Apple II) through the use of an optional computer interface.  The WAO II
   requires mechanical assembly (all electronics are pre-assembled.)  The
   cost of the WAO II is about $85 (USD) the interface is about $40.
   It is built and distributed by company called OWI, Inc.

   The WAO II is also available from various mail order electronics retailers
   including:
		Edmond Scientific Company
		(609) 547-8880
		(They also sell the Apple II interface)

		Unicorn Electronics
		(800) 824-3432

   The WAO II is also available at some educational and hobby supply stores.

   Both the Fischertechnik Experimental Robot Kit and the WAO II are 
   available through _Robot Explorer_ a robotics newsletter; the editor of
   the newsletter can be contacted via e-mail at: rgacote@world.std.com
   The phone number is: (603) 924-0679

   Fischertechnik has several offices in several countries and education kits
   are available at some educational and hobby stores.

   [Karl R Altenburg, North Dakota State U., altenbur@plains.NoDak.edu]

   Valiant Technology of the U.K. sells the Valiant Turtle robot with
   interface cards and software for DOS, Apple II & Macs, compatible
   with LogoWriter & PC Logo according to a 1992 brochure. They also
   have some standalone turtles with built-in turtle geometry command
   language. Addresses in U.K. and distributors in N.A. as of May, 1992:

     Valiant Technology Ltd.                   John Crowley
     Myrtle House                              Youth in Motion
     69 Salcott Road                           5140 North Siesta Drive
     London SW11 9DQ                           Tucson, Arizona 85710
     phone: 071-738 9595                       phone: 602-760-0539
     fax: 071-924 1892                         fax: 602-760-0539

     Jim Miller                                Stephen J. Rogers & Assoc.
     United Education Corp.                    Unit 2, 45 Basaltic Rd.
     188 Industrial Drive                      Concord, Ontario
     Suite 432                                 L4K IG5
     Elmhurst, Illinois 60126                  phone: 416-660-9677
     phone: 708-833-6222                       fax: 416-660-3056
     fax: 708-833-4909

		    MINI BOARD GENERAL INFORMATION

   This short document is an introduction to the Mini Board.  This
   information is posted to the Internet newsgroup "comp.robotics"
   periodically or upon request, or may be mailed to individual who
   specifically requested information.  This document may be distributed
   without restriction.

   The Mini Board is a miniature microprocessor-based controller board
   designed for control of small robotic devices.  It may be used for any
   number of applications that require sensing with analog and digital
   electronic sensors and/or control of DC and stepper motors.  It may
   programmed to operate "stand-alone" (i.e, running a program
   autonomously from its internal memory) or attached via an RS-232
   serial line to provide sensing and control capability to a desktop
   computer.

   The Mini Board was designed at the MIT Media Laboratory.  The printed
   circuit board design, electronic schematic, related software, and
   documentation are are copyrighted but may be distributed and used
   freely.  This means that you may use the Mini Board for any
   application you like without having to pay anyone for its design, but
   you must leave the copyright information intact if you re-distribute
   boards and/or plans.

   		...

   Full documentation for the Mini Board is available via anonymous FTP
   to "cherupakha.media.mit.edu" (Internet 18.85.0.47).  Go to
   "pub/miniboard" directory and begin by reading the README file located
   there.  ** You will need a PostScript printer to print out the
   documentation files; the main document is about 60 pages long. **  If
   you do not have ready access to a PostScript printer, you may order a
   hard copy by sending a check or money order for $5 (U.S. dollars) made
   out to "MIT Epistemology and Learning" at:

   	Epistemology and Learning Publications
   	M.I.T. Media Laboratory
   	20 Ames Street Room E15-309
   	Cambridge, MA 02139 

   		...

   Greg Kulosa has established a mailing list for users of the Mini Board
   and other robot controller boards.  

   To join the list, send an e-mail message with the Subject: line
   containing the following text:

   	subscribe robot-board <your real name>

   to "listserv@oberon.com".  Then you will be automatically added to the
   list.  To send a message to the people on the list, write e-mail to
   "robot-board@oberon.com".

   Please *DO NOT* send administrative things to the main "robot-board"
   mailing list address, as then everyone will get annoyed.  If you have
   trouble, you can contact Greg directly at "gkulosa@oberon.com".

   [Fred Martin | fredm@media-lab.media.mit.edu]

19: Can Logo help the handicapped?

   Marvin Minsky reports that, ``In the LOGO project here, a graduate
   student, Jose Valente, was introduced to a severe CP patient who could
   only grunt and voluntarily move a few muscles.  He was considered
   hopelessly retarded by the institution staff (age 17).  Valente
   coupled him to a turtle geometry system with a head-pointer, and it
   turned out that he knew quite a lot of language and quite a lot of
   intuitive geometry; in a couple of years he had become a good
   programmer, was admitted to Amherst, and got a job in a registrar's
   office in a local university, etc.''

Staying up to date and Advancing the State of the Art

20: Related professional organizations

21: Conference listings

22: Publications

   a. The International Society for Technology in Education (ISTE),
   1787 Agate Street, Eugene, OR 97403-1923, phone 503-346-4414,
   publishes *Logo Exchange*, a quarterly journal, and a dozen Logo
   books. ISTE also supports SIGLogo, a special interest group for
   Logo-using educators.

   b. The Logo Foundation, 250 West 57th Street, New York, NY, 10107-2603,
   Michael Tempel, president. michaelt@media.mit.edu or phone 212 765-4918,
   fax 212-765-4789. They publish *Logo Update* three times a year for
   free, also distribute Logo books, articles, videos and software.

   The MIT Internet Logo FTP site (cherupakha.media.mit.edu OR
   18.85.0.47) is pleased to announce that it will be carrying
   PostScript versions of *Logo Update*, the thrice-yearly newsletter
   publication of the Logo Foundation.  

   Volume Two, Number One (Fall 1993) is presently on-line in file
   pub/logo/logo-update/LUv2n1.PS.Z (compressed PostScript).  It looks
   real nice fresh off of a laser printer; all of the graphics are
   intact.  This issue is eight pages long, and includes a column written
   by Seymour Papert, a brief introduction to Microworlds by Eadie
   Adamson, a book review by Carol Sperry, and a discussion of the St.
   Paul, Minnesota Logo project by editor Michael Tempel.

   If you would like to receive hard-copies of the Logo Update, you may
   request a subscription by writing to the Logo Foundation, 250 West
   57th Street, New York, NY 10107-2603 (phone 212 765-4918, fax 212
   765-4789).  Subscriptions are free, but tax-deductible contributions
   are welcomed.

   (If you have a PostScript printer and easy FTP access, why not save
   the Logo Foundation a little money and get your subscription
   electronically from cher.media.mit.edu.)

   I'll send out notes when back issues go on-line, and when new issues
   become available.

   [Fred Martin | fredm@media.media.mit.edu]

23: Books

   Logo philosophy:
   ----------------

   Papert, Seymour: *Mindstorms* (Basic Books, 1980).

   Papert, Seymour: *The Children's Machine* (Basic Books, 1993).


   For late elementary through junior high kids:
   ---------------------------------------------

   Abelson, Harold:  *Apple Logo*  (McGraw-Hill)

   Birch, Alison:  *The Logo Project Book*  (Terrapin, Inc)

   Watt, Daniel:  *Learning with Logo*  (McGraw-Hill)


   For working with late elementary through junior high kids:
   ----------------------------------------------------------

   Harel, Idit. *Software Design for Learning: Childrens Construction
       of meaning for fractions and logo programming*. This study
       was done with year 4 students and is both highly practical and
       also breaks new theoretical ground (by combining Papert's theories
       with Perkins and Vygotsky). 

   Harper, Dennis: *Logo Theory & Practice* (Brooks/Cole, 1989).

   Kafai, Yasmin: *Minds in Play: Computer Game Designs as a Context
       for Children's Learning* (MIT Media Lab, 20 Ames Street
       Room E15-309 Cambridge, MA 02139).

   Solomon, Cynthia, *Computer Environments for Children* (MIT Press, 1986).
       A research document describing and comparing four different
       approaches to the use of computers in education, including Logo.

   *Nudges - Apple Logo Projects* by Bull, Riordon, and Tipps  
   Holt, Rinehart, and Winston SBN 0-03-002737-3

   *Exporations in Logo* (Creative Publications Sunnyvale ).

   A good starting point to maths puzzles and problem solving is
       Barry Newell's little book called: *Turtle confusion:
       Logo puzzles and riddles (Curriculum Development Centre,
       PO Box 34, Woden, ACT 2606, Australia). This one is a little
       gem with 40 puzzles at different levels, suitable from the
       beginner to advanced problem solver and logo user. I have used
       it extensively in  3-7 classes.

   [Bill Kerr, Paralowie R12 School, South Australia]


   For high school to adult:
   -------------------------

   Harvey, Brian:  *Computer Science Logo Style*  (MIT Press)
   vol. 1: Intermediate Programming
   vol. 2: Projects, Styles, and Techniques
   vol. 3: Advanced Topics

   Friendly, Michael: *Advanced Logo*  (Lawrence Erlbaum Associates)

   Boecker, H.-D., H. Eden, G. Fischer: *Interactive Problem Solving
       using LOGO*, (Lawrence Erlbaum Associates, 1991,
       ISBN 0-8058-0305-X (cloth) /  0-8058-0306-8 (paper))

   Burke, Michael, and L. Roland Genise: *Logo and Models of Computation*
   (Addison-Wesley)

   A shareware tutorial:
   _____________________

   I have written a book specifically for teachers and teachers-in-
   training called ALL ABOUT LOGO.  It's available as shareware.
   I have used many of the ideas in Brian's (see above) excellent book,
   and included the traditional graphics material. The format is also
   more "traditional" in that it includes suggested "Explorations" at
   the end of each of the 14 chapters. Version 1.1 (geared for
   Macintosh LogoWriter) is available by ftp from cher.media.mit.edu
   /pub/logo.  I have written an update to this (version 1.2) and am
   working on version 1.3 which removes the last (I hope!) of
   the technical errors.  Version 2.2 (geared for Apple II LogoWriter) is
   also available.  I plan to replace Version 1.1 with version 1.3 and add
   version 2.3 to the ftp server in the next couple of weeks.  I'd be
   pleased to send a hard copy version for your inspection if you like.

   [Dave Kressen dkresse@ctp.org]

   Using Logo to learn other stuff (mostly math)
   ---------------------------------------------

   Abelson, Harold & Andrea diSessa, *Turtle Geometry* (MIT Press)
      The classic text on the subject.

   Cuoco, Albert:  *Investigations in Algebra*  (MIT Press)

   Clayson, James:  *Visual Modeling with Logo*  (MIT Press)

   Goldenberg, E. Paul, and Wallace Feurzeig:
   *Exploring Language with Logo*  (MIT Press)

   Hoyles, Celia, and Richard Noss, *Learning Mathematics and Logo*
       A collection of research papers about various aspects
       of the use of Logo in math classrooms.

   Lewis, Philip: *Approaching Precalculus Mathematics Discretely*
   (MIT Press)

   Prusinkiewicz, Przemyslaw & Aristid Lindenmayer, *The Algorithmic
   Beauty of Plants* (Springer-Verlag, 1990). Plant growth/structure
   modeling based on turtle geometry and L-systems, excellent illustrations.

24: Aside from comp.lang.logo, what other net lists/groups might be useful?

   There is a "logo-friends" mailing list at logo-friends@ismennt.is,
   subscription requests to logo-friends-request@ismennt.is, it hasn't
   seen much traffic since its inception in Summer, '93. It's sponsor is

   Petur Thorsteinsson (petur@ismennt.is)
   The Icelandic Network for Education
   Kopasker - Iceland

   There's comp.edu, where the original RFD for comp.lang.logo was posted.

   The home school mail list.
   home-ed@world.std.com             Submissions for the list
   home-ed-request@world.std.com     Subscription requests

   Home-ed is not exactly a hotbed of Logo activity, but it appears
   to be gaining momentum.
 
   Another, similar list is: The Learning List,
   learning-request@sea.east.sun.com
   A spin-off of the Home Ed list, The Learning List is concerned
   exclusively with child-centered learning, as espoused by the
   writings of the late John Holt.
   Subscribers must agree by the lists Charter, which will be sent
   upon request.

   Distance Educat. Data telnet sun.nsf.ac.uk or telnet 128.86.8.7
   (Login: janet  Hostname: uk.ac.open.acs.vax  Username: icdl)

   Nat'l Education BBS   telnet nebbs.nersc.gov or telnet 128.55.160.162
   offers: Education BBS (Login: guest)

   ISAAC                 telnet isaac.engr.washington.edu or 128.95.32.61
   offers: Info. System for Advanced Academic Computing, for IBM users.

   List of Lists         ftp ftp.nisc.sri.com or ftp 192.33.33.22 
   offers:  List of interest groups/email lists in /netinfo/interest-groups.

   [rslade@fraser.sfu.ca ]


25: Centers of Research

   WE NEED ENTRIES, FOLKS. AN ENTRY SHOULD IDENTIFY A CENTER AND A
   SUMMARY OF THE WORK GOING ON THERE.

