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FRED G. MARTIN
Associate Professor, Computer Science
Associate Dean, College of Sciences
University of Massachusetts Lowell
Olsen Hall Rm 208
Lowell, MA 01854
fr...@...uml.edu
office 978/934-1964 lab 978/934-2705
fax 978/934-3551
click for advising hrs
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Research
I am interested in a collection of themes around what I call
Engaging Computing:
- Engaged computing means computational processes that are
engaged with the worldthink embedded systems. I'm creating
computationally-active, physical-media design environments for an
unusual set of users, including children, artists, and other
non-engineers.
- Engaging computing means the design processes that
people use when they are creating, building, and debugging. I'm
specifically interested in environments that allow people to perform
ultra-rapid prototyping, to exploring their ideas by implementing them
immediately, getting feedback from seeing them in action, and then
iterating, repeating the process. A negotiational process rather than
a planned one.
Active Projects
Please see the Engaging Computing
Group home page !
Past Work
In 1989, I was a co-founder of the undergraduate MIT robot design
contest, known often by its course number, 6.270. This project, which
was the first large-scale autonomous robotics design contest at MIT,
inspired many others and helped ignite the current boom in robotics
design contests.
As part of the 6.270 work, I co-designed a robotics hardware
platform and software environment which were open-sourced and are now
in use in high schools, colleges, and universities around the country
and the rest of the world. (See the Handy Board and Interactive C).
In 2001, Prentice-Hall published my textbook Robotic
Explorations: A Hands-on Introduction to Engineering. This text
synthesizes the practical knowledge needed to run a design-oriented
robotics class at the university level, and is being adopted by many
faculty who are using mobile robotics as an entry-point to
engineering, computer science, and artificial intelligence
classesincluding our own Prof. Holly Yanco, who introduced it to
the UML 91.450 Robotics
I class.
Beginning in 1987 with my Master's work with Seymour Papert, I developed a
series of robotics
design environments for kids. Staying at the MIT Media Laboratory
after my doctorate, I continued this work as a researcher with Mitchel
Resnick's Life-Long
Kindergarten group.
This work was partly sponsored by the LEGO Group A/S and became the
foundation for the successful LEGO Mindstorms Robotics
Invention System, which was launched in 1999.
>
Publications
- Martin, F. G., Scribner-MacLean, M., Christy, S., and
Rudnicki, I. (2012). Developing and Evaluating a Web-Based,
Multi-Platform Curriculum for After-School Robotics. In B. Barker,
G. Nugent, N. Grandgenett, & V. Adamchuk (Eds.), Robots in K-12
Education: A New Technology for Learning
(pp. 266283). doi:10.4018/978-1-4666-0182-6.ch013. cite.
- Tuck, N., McGuinness, M., and Martin,
F. (2012). Optimizing a mobile robot control system
using GPU acceleration, Proc. SPIE 8301, 83010Z;
http://dx.doi.org/10.1117/12.909231. cite;
pdf.
- Sherman, M., Martin, F., and Scribner-MacLean,
M. (2011). The role of iteration in the design processes of middle
school students. In Proceedings of the 8th ACM Conference on
Creativity and Cognition, Atlanta, GA, pp. 391.
cite.
- Zhang, H. and Martin, F. (2011). Robotic mapping assisted
by local magnetic field anomalies. Proceedings of the IEEE
International Conference on Technologies for Practical Robot
Applications, Woburn, MA, April
2011. pdf.
- Martin, F. (2011). Introducing Uninformed Search with
Tangible Board Games, Second AAAI Symposium on Educational
Advances in Artificial Intelligence. pdf.
- Lee, I., Martin, F., Denner, J., Coulter, W., Allan,
Erickson, J., Malyn-Smith, J., Werner,
L. (2011). Computational thinking for youth in
practice. ACM Inroads, 2(1), pp 3237, March
2011. cite.
- Martin, F., Scribner-MacLean, M., Christy, S., Rudnicki,
I., Londhe, R., Manning., C., Goodman,
I. (2011). Reflections on iCODE: using web technology and
hands-on projects to engage urban youth in computer science and
engineering. Autonomous Robots, 30(3),
pp. 265280, DOI:
10.1007/s10514-011-9218-3. cite
- Tuck, N., McGuinness, M., and Martin,
F. (2011). WOAH: an obstacle avoidance technique for
high speed path following. Proc. SPIE 7878, 787811;
doi:10.1117/12.876421. cite;
pdf.
- Tosa, S. and Martin, F. (2010). Impact of a Professional Development
Program Using Data-Loggers on Science Teachers Attitudes towards
Inquiry-Based Teaching. Journal of Computers in Mathematics and
Science Teaching, 29(3), 303325. Chesapeake, VA: AACE. cite.
- Allan, W., Coulter, B., Denner, J., Erickson, J., Lee, I.,
Malyn-Smith, J., and Martin, F.. Computational Thinking
for Youth White Paper. Published by the Education
Development Center, Inc. (EDC), June
2010. PDF.
- Martin, F., Kuhn, S., Scribner-MacLean, M., Corcoran, C.,
Dalphond, J., Fertitta, J., McGuinness, M., Christy, S., and
Rudnicki, I. iSENSE: A Web Environment and Hardware Platform
for Data Sharing and Citizen Science. Presented at the AAAI
2010 Spring Symposium, Educational Robotics and Beyond: Design
and Evaluation, Stanford, CA, March 2010.
abstract
and PDF download
- Martin, F. and Roehr, K. Cultivating creativity in
tangible interaction design. In Proceeding of the Seventh
ACM Conference on Creativity and Cognition, Berkeley, California,
October 2009. ACM
DL
- Martin, F., Greher, G., Heines, J., Jeffers, J., Kim, H.J., Kuhn,
S., Roehr, K., Selleck, N., Silka, L., and Yanco, H. Joining Computing and
the Arts at a Mid-Size University. Journal of Computing Sciences
in Colleges, v. 24, no. 6, pp 8794, June 2009. ACM DL
- Rhine, D. and Martin, F. Integrating Mathematical
Analysis of Sensors and Motion in a Mobile Robotics Course.
In ISSEP 2008: Proceedings of the
Second International Conference, Informatics in Secondary
Schools: Evolution and Perspectives, Torun, Poland, 14
July 2008.
- Scribner-MacLean, M., Martin, F., Prime, D., Penta, M.,
Christy, S., and Rudnicki, I. Implementing iCODE (Internet
Community of Design Engineers): A Collaborative Engineering and
Technology Project for Middle and High School Students in Urban
Settings. In Proceedings of the 2008 Conference of the Society
for Information Technology and Teacher Education (SITE), March
2008, pp. 4321. abstract
pdf.
- Martin, F., Grinstein, G., Kuhn, S. A Radical
Design Course: Leveraging APIs for Creativity and Innovation in
Software. In Proceedings of the 11th IASTED International
Conference, Software
Engineering and Applications (SEA 2007), Cambridge, MA,
November 1921, 2007. ISBN 978-0-88986-705-5 (paper) or
978-0-88986-706-3 (CD), pages 318323.
PDF.
- Martin, F., Hjalmarson, M., Wankat, P. When the
Model is a Program. Book chapter in volume entitled
Foundations for the Future in Mathematics Education, Richard
Lesh, Eric Hamilton, and James Kaput, editors, Lawrence Erlbaum
Associates, 2007.
- Martin, F. Little Robots that Could: How
Collaboration in Robotics Labs Leads to Student Learning and Tangible
Results. In Intelligent Automation and Soft
Computing, Vol. 13, No. 1, pp. 8192 (special issue
entitled Global Look at Robotics Education), David
J. Ahlgren and Igor M. Verner, eds., 2007. pdf.
- Kim, H., Coluntino, D., Martin, F., Silka, L., and
Yanco, H. (2007). Artbotics: Community-Based Collaborative Art
and Technology Education. ACM SIGGRAPH 2007 educators program,
San Diego, CA, 2007. ACM cite.
- Martin, F., Kim, H., Silka, L., Yanco, H., and
Coluntino, D. (2007). Artbotics: Challenges and Opportunities
for Multi-Disciplinary, Community-Based Learning in Computer Science,
Robotics, and Art. Presented at the 2007 Workshop on Research in
Robots for Education at the Robotics Science and
Systems conference, June 30, 2007. PDF.
p>
- Martin, F. (2007). Real Robots Don't Drive
Straight.
In Proceedings of the AAAI
Spring Symposium on Robots and Robot Venues: Resources for AI
Education, Stanford, CA, March 2007.
PDF.
- Yanco, H. A., Kim, H. J., Martin, F. G., and Silka,
L. Artbotics: Combining Art and Robotics to Broaden
Participation in Computing. In Proceedings of the AAAI
Spring Symposium on Robots and Robot Venues: Resources for AI
Education, Stanford, CA, March 2007. PDF
local PDF.
- Martin, F. and Chanler, A. (2007). Introducing the
Blackfin Handy Board. In Proceedings of the AAAI
Spring Symposium on Robots and Robot Venues: Resources for AI
Education, Stanford, CA, March 2007. PDF
local PDF.
- Butler, D., Strohecker, C., and Martin, F. (2006).
Sustaining Local Identity, Control and Ownership While
Integrating Technology into School Learning. Book chapter in Lecture Notes
in Computer Science, Volume 4226/2006, Springer Berlin /
Heidelberg. publisher link.
- Martin, F. and Greenwood, A. (2007). Using
Programmable Crickets to Help Beginning Teachers Experience Scientific
Inquiry. Presented at the 2007 meeting of the Association for
Science Teacher Education, Clearwater Beach, FL, January 2007. PDF.
- Martin, F., Lurgio, M., and Coffey, D. Robotic
Jewelry: Inventing Locally Contextualized Mathematics in a Fourth
Grade Classroom. In ISSEP 2006: Proceedings of the Second International
Conference, Informatics in Secondary Schools: Evolution and
Perspectives, Vilnius, Lithuana, 711 November 2006, V. Dagiene
and R. Mittermeir, eds. pp. 214225. PDF
- Martin, F., Meo, M., and Doyle,
G. (2006). Triskit: A software-generated construction toy
system. Presented at the Let's
Get Physical workshop at the 2nd International Conference on
Design Computing and Cognition (DCC
06), Eindhoven, Holland, July 8, 2006. PDF.
- Grinstein, G., Martin, F., and Kuhn, S. (2006).
Radical Design: From Pencils to Software to Processes to
Clothing. Presented at the Exploring
Design as a Research Activity workshop at the Designing
Interactive Systems conference (DIS2006), Penn State, Pennsylvania, June
26, 2006. PDF.
- Martin, F. (2006). Toy Projects Considered Harmful.
Technical Opinion essay in July 2006 Communications of
the ACM, pp. 113116. DOI. PDF.
- Martin, F. and Kuhn, S. (2006). Computing in
Context: Integrating an Embedded Computing Project into a Course on
Ethical and Societal Issues. In Proceedings of the 37th
SIGCSE Technical Symposium on Computer Science Education (Houston,
Texas, USA, March 03 - 05, 2006). SIGCSE '06. ACM Press, New York, NY,
525-529. DOI. PDF.
- Martin, F. (2006). Integrating Hardware
Experiences into a Computer Architecture Core Course. In The
Journal of Computing Sciences in Colleges, v. 21, n. 6, Holy
Cross College, Worcester, MA, 2006. PDF.
- Xu, L. and Martin, F.. (2006).
Chirp on Crickets: Teaching Compilers using an Embedded Robot
Controller. In Proceedings of the 37th
SIGCSE Technical Symposium on Computer Science Education (Houston,
Texas, USA, March 03 - 05, 2006). SIGCSE '06. ACM Press, New York, NY,
82-86. DOI. PDF.
- Martin, F., Par, K., Abu-Zahra,
K., Dulskiy, V., and Chanler, A. (2005). iCricket: A programmable brick
for kids' pervasive computing applications.
Published in the 2nd International Workshop on Ubiquitous
Computing (IWUC-2005), held at the 7th International Conference on
Enterprise Information Systems, Miami Beach, FL, May 2005.
PDF
- Martin, F. and Pantazopoulos, G. (2004). Designing
the Next-Generation Handy Board. In Proceedings of the
Spring 2004 AAAI Symposium, American Association for Artificial
Intelligence, Stanford, CA. PDF
Papers done at MIT are here...
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