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- It could include a keyboard.
- Otherwise, it could have just typical buttons of different colors so that patients can match a note with a color.
- We could play notes different common songs so that they will be more interested and apt to focus.
- When the machine gives different notes, the keys or buttons light up. Each note corresponds to a different key.
- When the client's memory fails him, he will probably know right away when it makes the wrong noise.
- The number of sequential notes given at a time will progressively increase each time.
- Double input: hearing and seeing
- This will challenge their memory, force them to use one hand to press buttons while on horseback, and spark their interest.
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