From Engaging Computing Group

SoftwareEngineeringFall2007: GameConcepts

These videos present the game ideas students developed from the start of the semester until mid-October 2007.

On Oct 19, we had a conference call and received feedback from Bonnie. Notes from our conversation are included.

Here are the earlier game concepts which were not pursued.

Ryan Buckley -- Music and Image Game

The basic idea is that certain sections of the keyboard would correspond to different images that would appear on the screen and songs that would play. There is no objective to the 'game' nor any real skill required besides the ability to bang on the keyboard. Songs could range from young kids' songs to teenage songs. Pictures would most likely be vibrate or exciting images.

Bonnie's feedback:

Jim Dalphond & Matt Oullette -- Battle Tanks

www.cs.uml.edu/~mfouelle/

Bonnie's feedback:

Jeff Albert -- B-Ball

Bonnie's feedback:

Jonah Choquette -- Oregon Trail... in Space!

A version of the Oregon Trail but set in space, with a ship of colonists traveling across a few star systems. Easy turn-based controls would allow either multiple players to sit at one computer to interact with the game, or for less inclined players a helper to describe information to them the information on screen. Either controlled by a single button control, or keyboard input. Animation and sounds would be included to increase interactivity.

Bonnie's feedback:

Will Brendel -- Shatter

Bonnie's feedback:

Daniel Gabriel -- Bonfire

Each click will toss a random object (from a large collection of objects) onto a hibachi grill or something similar. When the player stops hitting the button, the fire will be set and the object will burn. Animation and sound effects will be a major component of this game. I also thought it might be useful to tweak Jeff's physics a bit to allow the object to pile up in the stove.

Bonnie's feedback:

Tor Valeur -- Jigsaw

Bonnie's feedback:

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Page last modified on October 24, 2007, at 02:19 PM