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The Engaging Computing Group develops new technologies to enable learners—youth, teachers, undergraduates, and others—be creative in science, engineering, and computing, and studies how these technologies improve learning.

Involving teachers & kids
in inquiry-rich science projects
with electronic data collection

Computer science education workshop
for middle/high school teachers

Community Gallery
for Android App Inventor users

Sensor/controller board with accelerometer
for MIT Scratch

University robotics competition
for engineering education
Computing, art & robotics—
new ways of learning computer science for teens & undergrads
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Page last modified on August 21, 2016, at 07:27 PM