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Fall 2007 HOWTOs |
Session2Fred's notespp 7 -- hardest part is changing the problem :-) (Jones, bottom pp) pp 9 -- "invention comes before theory" (Pye, 1978); technology leads to science pp 10 -- "commodities are good for thinking" ill-defined, "wicked" problems pp 11 -- bruner vs. piaget -- bruner as cognitive devt as "continuous process of interaction between different modes of cognition, all of which can be developed to high levels" !!! Ferguson -- mind's eye (1977) pp 17 -- marples "the nature of the problem can only be found by examining it through proposed solutions" and use 2 radically diff ones. akin 1979, "unique aspects of design behavior is the constant generation of new task goals and redefinition of task constraints." pp 18 -- rowe 1987, designers don't like to throw away initial ideas, even if they cause lots of problems! or, waldron & waldron, they do throw away initial "fallacious" ideas, which helped get started. "solution-focusing" vs "problem-focusing" pp 19, March 1976, "a scientific hypothesis is not the same thing as a design hypothesis" pp 26, about open university: accessible, ubiquitous, continuous, explicit. breadth-first (experts) vs. depth first (novices) doug -- smith, fink, and ward -- creativity |