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  • Out: Wed Apr 29
  • Due: Thu May 7 at 6:00p ** hard deadline**

PS7b Kronos Intouch parsing part B
This is an optional, extra-credit assignment

  • Out: Mon Apr 27
  • Due: Fri May 1

PS7a Kronos Intouch parsing part A

  • Out: Mon Apr 13
  • Due: Wed Apr 22

PS6 Markov Model

  • Out: Mon Apr 6
  • Due: Mon Apr 13

PS5b GuitarHero

  • Out: Mon Mar 30
  • Due: Mon Apr 6

PS5a Ring Buffer with cpplint, testing, and exceptions

  • Out: Mon Mar 23
  • Due: Mon Mar 30

PSx Refactor and cpplint

  • Out: Fri Mar 13
  • Due: Mon Mar 23

PS4 Edit Distance

  • Out: Mon Mar 2
  • Due: Fri Mar 13

PS3b N-Body Simulation: Using Newton's laws of physics, animate the universe

  • Out: Mon Feb 23
  • Due: Mon Mar 2 at 10 am

PS3a N-Body Simulation: Design a program that loads and displays a static universe

  • Out: Tue Feb 17
  • Due: Mon Feb 23 at 10 am

PS2b Encoding images with LFSR

  • Out: Wed Feb 9
  • Due: Tue Feb 17

Introduction to Testing
Read the following:

PS2a Linear Feedback Shift Register and Unit Testing

  • Out: Wed Feb 4
  • Due: Wed Feb 11

PS1 Recursive Graphics (Sierpinski's Triangle)

  • Out: Mon Jan 26
  • Due: Wed Feb 4

PS0 Hello World with SFML

  • Out: Wed Jan 21
  • Due: Mon Jan 26
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Page last modified on August 30, 2016, at 03:32 AM